Showing posts with label Africa. Show all posts
Showing posts with label Africa. Show all posts

Tuesday, 10 August 2010

Challenge Mission South Africa

It looks like South Africa will be the next mission for us, and it looks like it is coming soon.


It looks like it will be much like Challenge Mission London and Paris; 3 chapters, collect a consumable item (in this case Counterfeit Tickets) to finish jobs.

There will be one new chapter each week, and 3 chapters total. The first chapter comes out in two days (Saturday night late).

Oh, and make sure you add someone to your Mafia right away - you will be able to collect 10 counterfeit tickets right away and get a little bit of a head start on the collection!

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Monday, 9 August 2010

Challenge Mission South Africa Chapter 1

South Africa Chapter 1 is now live. In an unusual twist, the "double mastery weekend" is actually double mastery for South Africa only.


There are 4 jobs for Chapter 1, just like with London. The Heat Meter now can handle 6 jobs before turning to Yellow and 5 jobs before turning to red. Here are the jobs and their percentages:


Arrive In Johannesburg: 1/2/3 Counterfeit Ticket Cost, 10% mastery per attempt (20% for double mastery weekend)

Set up the Mining Union Head: 2/3/4 Counterfeit Tickets, 9% mastery per attempt (18% with double mastery weekend)

Blackmail Him With The Evidence: 3/4/5 Counterfeit Tickets, 8% mastery per attempt (16% with double mastery weekend)

Leverage Your Influence: 4/5/6 Counterfeit Tickets, 7% mastery per attempt (14% with double mastery weekend).

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I am sure a lot of you will find this was really easy. I was able to do it all within a couple of minutes with ease. It takes about 100 Counterfeit Tickets with the Double Mastery weekend.

The reward for finishing Chapter 1 of Challenge Mission South Africa is the Goalie (armor, 45 attack, 58 defense):



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Sunday, 8 August 2010

Challenge Mission South Africa Chapter 2: Golden Goal

Chapter 2 of Mafia Wars Challenge Mission South Africa is now live!

You get 60 Counterfeit Tickets for adding 2 people to your Mafia; you can now collect 30 tickets every 24 hours. Here is the job list:


Turn Out The Lights in Durban: Cost: 2/3/4 Counterfeit Tickets, pays 10% mastery per attempt

Pick Up The Bullion: Cost: 3/4/5 Counterfeit Tickets, pays 9% mastery per attempt

Ship The Gold Out: Cost: 4/6/6 Counterfeit Tickets, pays 8% mastery per attempt

Bribe The Refs With The Proceeds: Cost: 5/7/7 Counterfeit Tickets, pays 7% mastery per attempt

I don't know if its a bug or intended, but note that on the last two jobs (at least for me) the cost in Counterfeit Tickets jumped up by 2 when the heat meter went from green to yellow. There was then no increase from yellow to red on the last two jobs. If this is working as intended, it just makes it slightly more expensive to finish up.

It still should be pretty easy, especially if you were able to play during the Double Job Mastery in South Africa.

The reward for finishing Mafia Wars Challenge Mission South Africa Chapter 2 is the Tiebreaker (weapon; 76 attack, 42 defense).

Will have information tomorrow on the new Mafia Wars Las Vegas job!

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Saturday, 7 August 2010

Challenge Mission South Africa Chapter 3

Chapter 3 of Challenge Mission South Africa is now live.

Job List / Cost:

Insert Your Crooked Refs: 10% job mastery per attempt, 3/4/5 Counfeit Ticket Cost

Push The Favorite: 9% job mastery per attempt, 4/5/6 Counfeit Ticket Cost

Flip The Switch On The Final: 8% job mastery per attempt, 5/6/7 Counfeit Ticket Cost

Collect From The Bookmakers: 7% job mastery per attempt, 6/7/8 Counfeit Ticket Cost

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You will get an extra 60 Counterfeit Tickets for adding 2 people to your Mafia. Also, the collection rate is now 40 Counterfeit Tickets every 24 hours.

The reward for finishing off Challenge Mission South Africa Chapter 3 is the Penalty Kick (vehicle; 110 attack, 59 defense).

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